Tanvir

Hey.

You probably came here wondering

who I am.

honestly... fair question.

you stayed

So... let me show you what I make.

I like making things.

Then breaking them.

Then understanding why they broke.

Then making them better.

The person

Tanvir
Anleet Editz

I didn’t arrive through a curriculum. I arrived through late nights, broken builds, and the quiet thrill of something finally clicking.

Developer. Editor. Creative technologist. I move between systems and stories — writing code that behaves, and cutting footage that breathes.

Games taught me systems. Editing taught me timing. The web taught me that interaction is a language.

Code Editing Games Minecraft Creative Tech Interaction Experimentation

Selected work

Not a grid.
A sequence.

Builds, prototypes, and experiments — chosen for what they taught me, not how finished they look.

Also in the lab

Side builds & quiet tests

Creative coding

Generative sketches and interactive canvases that respond before you finish the thought.

Exploration

AI experiments

Tooling and pipelines that fold models into creative workflows — carefully, not loudly.

Prototype

Performance studies

Shaving milliseconds, profiling renders, and treating smoothness as a design material.

Optimization

Interactive web

Scroll-linked motion, micro-worlds, and interfaces that behave like places.

Build

Personal prototypes

Half-finished ideas that still taught something worth keeping.

Lab

The end — or a beginning

If something here made you stop,

let’s make something worth stopping for.

© Tanvir / Anleet Editz Built by hand · Learned by building